Title: Dr. Slushio
OS: Win32
Language: C++

Dr. Slushio is an obvious clone of one of my favorite puzzle games. It's one of the few games that I've written that I consider complete. I made all the graphics, all the code, all the sound effects, and all the music. Special thanks to my beta-test team, Tardicus and Squeege

Update - 12/20/04: Version 1.2.2 released
Version 1.2.2 Changes:
- Changed build to use static link for MFC. (Thanks Tardicus)

Update - 12/19/04: Version 1.2.1 released
Version 1.2.1 Changes:
- Minor bugfix; code reading from the registry caused program to hang if registry entry wasn't there. (Thanks Squeege)

Update - 12/19/04: Version 1.2 has now been released. Version 1.3 is also planned.
Version 1.2 Changes:
- Improved graphcs
- Top score tracking
- Fixed a bug where piling up on the right side caused a game over (Thanks to Tardicus for this)
- Changed speed of falling pills and initial speed
- Speed of pills increases over time per board

Update -12/12/04: A few people didn't realize you can rotate the pieces. The keys for the game are z and x to rotate, and the arrow keys to move the piece.
Version 1.1 Changes:
- Pause button is now F3
- Game pauses if the window loses focus
- Fixed gameover bug where pills were almost at the top of the screen
- Thanks to Tardicus and Squeege for v1.1 beta-testing

Notice: Please do not direct link to any files on this site, link to the page containing the file! Thanks!